Programming Role Play Games with DirectX Jim Adams

ISBN: 0082039541099

Published: January 2nd 2002

Paperback

1056 pages


Description

Programming Role Play Games with DirectX  by  Jim Adams

Programming Role Play Games with DirectX by Jim Adams
January 2nd 2002 | Paperback | PDF, EPUB, FB2, DjVu, AUDIO, mp3, ZIP | 1056 pages | ISBN: 0082039541099 | 8.38 Mb

How many times have you spent countless hours completely absorbed in conquering the latest role-playing game? Want to experience the thrill of creating your own captivating role-playing game? This book is your guide to doing just that. CoveringMoreHow many times have you spent countless hours completely absorbed in conquering the latest role-playing game? Want to experience the thrill of creating your own captivating role-playing game?

This book is your guide to doing just that. Covering everything that you need to create a role-playing game--working with graphics and combat engines, handling players, and making your game multiplayer-capable--this book provides a detailed look at the essential components of role-playing games. It begins with helpful information on story line development and design issues specific to role-playing games and then progresses to programming basics and RPG-specific gaming code.

Finally, wrap up your project with valuable tips for promoting, marketing, and publishing your game.



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